Coin Rush – Jump, Coins, Spikes
Coin Rush keeps you running right on a scrolling track. Space or Up launches a jump; teal coins sit above blocks and spike clusters. Hit a hazard and the round ends — R brings you back for another coin count.
Updated 2026-08-03 · single
About this game
Hazards spawn as blocks, single spikes, or mixed pairs. Scroll speed creeps from a jog to a sprint, so late jumps get tighter. Score only rises when you touch a coin; survival without coins leaves the counter flat.
Controls
| Player | Keys |
|---|---|
| Player | Space / Up = jump · auto-run right · collect coins · avoid spikes |
| Player | R = restart |
Common use cases
- Warm up reflexes with a one-button endless runner.
- Chase a higher coin total when the track gets faster.
- Take a short browser break with jump-timing focus.
Tips
- Jump early for tall blocks — gravity snaps you down fast after the peak.
- Spike-then-block pairs leave a coin farther ahead; clear both before reaching for it.
- Click the canvas once so Space and Up register without scrolling the page.
FAQ
Does Coin Rush move on its own?
Yes. The track scrolls right automatically; you only time jumps.
What ends a Coin Rush run?
Touching a spike or block. Press R to restart from zero coins.
How do I raise my Coin Rush score?
Only collected coins count. Clearing hazards without coins does not add points.
Can I play Coin Rush on a phone?
Desktop keyboard (Space / Up) is the intended control; mobile may be awkward.