Sumo Push – Ring Knockout for Two
Sumo Push is a local shove contest inside a drawn ring. Player 1 steers with WASD, Player 2 with the arrow keys. Build momentum, bump your rival, and force them past the white circle—first to three ring-outs wins the set.
Updated 2026-08-03 · two-player
About this game
Movement uses acceleration and friction, so you glide instead of stopping cold. Collisions transfer impulse; if both leave the ring together the round resets with no point. A brief pause follows each score before the next shove.
Controls
| Player | Keys |
|---|---|
| Player 1 | W A S D |
| Player 2 | Arrow keys |
| Both | R = restart · First to 3 wins |
Common use cases
- Play a physical two-player push game without extra hardware.
- Practice feints and angled bumps to steal ring control.
- Run a fast first-to-three match on a short break.
Tips
- Approach from an angle—head-on charges are easy to reverse.
- Don't overshoot the ring yourself while chasing a knockout.
- After a point, wait for the short reset before mashing keys.
FAQ
How do you score in Sumo Push?
Force the other player outside the ring. First to three scores wins.
What if both leave the ring?
The round resets with no point awarded.
Is there jumping or shooting?
No—only movement and body collisions decide the bout.
How do I restart a finished match?
Press R to clear the score and reset positions.