Dodge Rain – Stay Dry, Climb Score

Dodge Rain drops vertical streaks from the top of the canvas while you slide a blue bar along the floor. Arrow Left and Right—or A and D—move six pixels per frame. Your score counts every frame you stay alive, and fall speed creeps up with that score. Touch a drop and it is game over.

Updated 2026-08-04 · Single

About this game

New streaks spawn randomly across the width. Each one falls faster as your score rises, so long runs get genuinely hectic. The player bar is thirty-two pixels wide with a forgiving twenty-two-pixel hit box. R clears drops, resets score, and centers you for another attempt.

Controls

PlayerKeys
PlayerArrow Left / Arrow Right or A / D (move)
PlayerR = restart · Score = frames survived · Hit = game over

Common use cases

Tips

FAQ

How does scoring work in Dodge Rain?

Your score increases by one every frame you survive. Longer runs always mean higher numbers.

Do the drops get faster?

Yes. Fall speed scales slightly with your current score, so late runs feel much quicker.

What ends a run?

When a falling streak overlaps your bar near the bottom, the game stops and shows game over.

Can I use WASD instead of arrows?

A and D move left and right the same way as the arrow keys.

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